Slip-GripAn Electrotactile Method to Simulate Weight


Overview
Weight perception is a fundamental part of interacting with real-world objects, and incorporating it into VR can significantly enhance immersion—imagine truly feeling the heaviness of an apple or a glass of water in a virtual scene. However, delivering weight sensations in a lightweight form factor remains a persistent challenge.


We introduce an electrotactile weight simulation method that enhances weight perception by inducing a slip illusion. When the user applies insufficient force, the system delivers a specific electrotactile pattern to create a slipping sensation, prompting the user to subconsciously tighten their grip and thereby perceive the virtual object as heavier. Multiple user studies have shown that this method reliably elicits the slip illusion and substantially enhances perceived weight in VR.

Subsequent Research
Following this work, I led a further study on elasticity simulation.
View this research →
ContributionFourth Author 

DurationJul 2024 – Sep 2024 (3 months)

InstructorTeng Han (Head of HCI  Lab, ISCAS, Beijing, China)

KeywordsElectrotactile Technology, VR, Weight Perception

StatusPublished in CHI 2025






Slip-Grip: An Electrotactile Method to Simulate Weight.

Hongnan Lin, Lei Gao, Shengsheng Jiang, Hongyu Yue, Ziyi Fu, Jinyi Luo, Chengxiao Wu, Teng Han, Feng Tian, Sriram Subramanian.
ACM Conference on Human Factors in Computing Systems(CHI’25).
https://doi.org/10.1145/3706598.3713361


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Electrotactile TechnologyElectrotactile is an emerging technology. It fabricates electrode arrays on thin, flexible printed circuits (FPCs), offering advantages such as flexibility, thinness, light weight, and high precision. Electrotactile devices directly generate local skin current that triggers neural potentials, which the brain interprets as tactile stimuli. By varying waveform, frequency, duration, or location, it can evoke sensations such as vibration, sliding, pressure, or button-clicking. 




MethodsSlip-Grip is based on the finding that the perceived weight of an object is influenced by the grip force applied when lifting it. We designed a prototype consisting of two 8×8 electrotactile arrays and a pressure sensor. When the user’s grip is too weak, the device delivers a downward electrotactile stimulation flow to induce a slip illusion, prompting the user to instinctively tighten their grip to prevent the virtual “object” from slipping. Once the grip force reaches the predefined threshold, the stimulation stops, allowing the user to form a stable perception of weight.




User EvaluationsWe conducted a series of user studies to validate this approach. Experiment 1 examined whether electrotactile stimulation patterns could successfully induce a slip illusion during a weight-gripping task. Experiment 2 explored different strategies for enhancing perceived weight in VR. Experiment 3 investigated the relationship between grip force and perceived weight. The results show that by modulating grip force via electrotactile feedback, our system can effectively simulate a range of virtual weights.





Applications

Following this work, I led a further study on elasticity simulation.
View this research →





Hongyu Yue  岳洪宇
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