MinotaurCharacter Design & Animation


Overview
I created a tribal berserker character and integrated the D&I School logo of Tongji University into the design. The final character was produced using a workflow combining Blender, ZBrush, and Substance Painter, which also helped me build foundational experience in character creation for my Later animation Urban Duo.

ContributionIndividual Project

DurationMar 2023 – Jun 2023 (3 months)

InstructorProf. Zhejun Liu (Tongji University)







Ideation Drawing inspiration from tribal facial and body paint, I envisioned the character as wearing a bull-head mask, having white facial markings, and integrating the D&I logo of the College of Design and Innovation as a core design element.


Character Creation Process
I used Blender for modeling and retopology, then imported the low-poly model into ZBrush to generate normal maps that capture surface relief and fine details. The model and normal maps were subsequently brought into Substance Painter to create detailed textures.




Rigging & KeyframingRigging and keyframing for the character were completed in Blender using the Rigify tool.
View my subsequent character animation project, Urban Duo


Hongyu Yue  岳洪宇
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